Vendetta 1.2, a yard made to counter BYM bullies, who pick on the weak. This base is known to counter attackers who attacked your base day in and day out which is rather annoying. Time to teach them a lesson they'll never forget! This base is known to stall ppx, which is an easy strategy yet devastating and its widely used by players in the world of bym. Also this layout counters the catapult, the most underrated weapon in bym which is used by all players to take down bases. Last but not least, for players who struggle in Wild Monster Invasions this yard is capable of enduring immense punishment while still remaining intact. Which is proven by the two black diamond totems beside the champion cage.
Here are the pros and cons of this base
-SDT/THDT That ruins looting wave
-An NeC that stalls attack for more than
2 minutes ( tested )
-CF is balanced
-High durability against attacking monsters
-Has minor stealth
-Wide ADT coverage
-Able to survive any wild monster invasion
-Hidden traps between towers
-Booby traps are spent on sdts
-requires 4 expansions to be effective
-Misc upgrades can be interfered by enemies
-Wormzers bypass SDT But this only applies when the outer buildings are destroyed.