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Backyard Monsters

Monsters

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Information

Monsters are units produced in the Hatchery using Goo. Once they are hatched, they will be stored in the Housings until you juice them using the Monster Juicer, command them to defend using the Monster Bunkers and/or deploy them using the Flinger. However, only Pokeys can be hatched in the Hatchery at the start of your game. You need to unlock other monsters using the Monster Locker for you to be able to produce them.

Monsters can also be upgraded at the Monster Academy to increase their speed, health and damage but may also increases Goo cost, Housing space and and production time. Some monsters are also capable of learning special abilities using the Monster Lab.

Function

Once you already have a pack of monsters you can now decide on how you would use them. You may either use them to defend your base and/or to attack yards around your base. In attacking, you must consider the favorite target of your monsters which are divided into five (5) categories:

1. Anything (any building nearest to them)
2. Defensive Buildings (the nearest Defensive building they see)
3. Resource Buildings (the nearest Resource building they see)
4. Monster Allies (the nearest friendly monster that needs healing)
5. Walls (the nearest Block)

Players usually attack Wild Monster Tribes to gain more resources. But, you may also attack other players' yards if you think you can beat them or if you just want to. Before you can attack you must first have a Flinger to deploy your monsters and a Map Room to locate your target's yard.

Aside from attacking, monsters can also be use to defend your base. They are to be stored on Monster Bunkers where they wait for intruders like the wild monsters and other players' monsters for them to kill.

In Backyard Monsters, strategies are important for a successful attack and an ultimate defense which can be found in the Attacking Guide and Defending Guide article of this wiki.

Illustration

Monster Production Process

Sack of Goo

>

Hatchery

>

Pokey

>

Housing

Monster Removal Process

Housing

>

Monster Juicer

>

Sack of Goo

OR

Housing

>

Sack of Putty

>

Monster Bunker

OR

Housing

>

Map Room

>

Flinger 2

Monster Unlocking Process

Sack of Putty

>

Monster Locker 2

>

Octo-ooze

Monster Upgrading Process

Sack of Putty

>

Monster Academy 1
Sack of Putty

>

Monster Lab

>

D.A.V.E. Lab

Monsters' Statistics

Pokey

Pokey Animation Like a swarm of ants, a roaming pack of Pokeys can devour a grown cow in less than five minutes.

Speed Health Damage Goo Cost Housing Time
1.2kph 200 60 Goo-icon 250 10 spaces 15s

Octo-ooze

Octo-ooze Animation The slimy Octo-ooze soaks up fire power like a sponge so other monsters can wreak havoc.

Speed Health Damage Goo Cost Housing Time
1.4kph 1,000 15 Goo-icon 500 10 spaces 15s

Bolt

Bolt Animation Bolt is fast as lightning and can run ahead of your other monsters to munch on buildings with its razor sharp teeth.

Speed Health Damage Goo Cost Housing Time
2.5kph 150 15 Goo-icon 350 15 spaces 23s

Fink

Fink Animation Found deep inside Amazonia, Fink's chemo-receptors make its attacks deadly accurate.

Speed Health Damage Goo Cost Housing Time
1.3kph 200 300 Goo-icon 1,500 20 spaces 1m 40s

Eye-ra

Eye-ra Animation Warning : Eye-ra's chemical make-up combusts within close proximity to walls.

Speed Health Damage Goo Cost Housing Time
2kph 600 4,000 Goo-icon 5,000 60 spaces 25m

Ichi

Ichi Animation Discovered in the peak of Mt. Fuji, Ichi is one of the deadliest monsters and can withstand intense damage from towers and booby traps.

Speed Health Damage Goo Cost Housing Time
1.2kph 2,000 50 Goo-icon 5,000 20 spaces 1m 40s

Bandito

Bandito Animation Bandito's thick exoskeleton and impeccable accuracy make it the perfect monster assassin.

Speed Health Damage Goo Cost Housing Time
1kph 500 200 Goo-icon 2,500 20 spaces 3m 45s

Fang

Fang Animation Fang's bite releases a toxic venom which liquidates any target.

Speed Health Damage Goo Cost Housing Time
1.1kph 400 600 18,000 40 spaces 7m 30s

Vorg

Vorg AnimationHatched in giant hives deep inside the asteroid belt, Vorg are flying alien healers with a penchant for mischief.

Speed Health Damage Goo Cost Housing Time
0.75 kph 750 60 (Heal) Goo-icon 16,000 60 spaces 20 min

Brain

Brain Animation Cunning and greedy, Brain's pulsating cerebral cortex and high intelligence make him perfect for looting resources.

Speed Health Damage Goo Cost Housing Time
2kph 600 100 Goo-icon 12,000 30 spaces 5m 42s

Slimeattikus

Slimeattikus AnimationAn unholy biological terror birthed in the Bangweulu Swamps of Zambia, the Slimeattikus dissolves foes on contact and fissions when attacked.

Speed Health Damage Goo Cost Housing Time
1 kph 700 850 Goo-icon 27,000 40 spaces 8m 20s

Crabatron

Crabatron Animation Using its claws to snap towers like twigs, Crabatron strikes fear into the heart of its enemies.

Speed Health Damage Goo Cost Housing Time
1kph 4,000 100 Goo-icon 30,000 40 spaces 12m 30s

Project X

Project X Animation A government experiment gone terribly wrong, Project X is programmed to attack defense towers in battle.

Speed Health Damage Goo Cost Housing Time
0.9kph 800 1,200 Goo-icon 60,000 70 spaces 12m 4s

Zafreeti

Zafreeti Animation From deep within the Sahara, comes the mystical Zafreeti healer.

Speed Health Damage Goo Cost Housing Time
0.75kph 8,000 400 (Heal) Goo-icon 120,000 200 spaces 40m

Teratorn

Teratorn Animation With its swift wings and fiery breath, the flying Teratorn rains death from above.

Speed Health Damage Goo Cost Housing Time
2.5kph 1,600 300 Goo-icon 70,000 70 spaces 30m

Wormzer

Wormzer Animation Wormzer utilizes his burrowing ability to launch surprise attacks and evade even the toughest walled defense.

Speed Health Damage Goo Cost Housing Time
3kph 600 300 Goo-icon 20,000 70 spaces 23m 4s

D.A.V.E.

D.A.V.E. Animation D.A.V.E. only listens to its master and has a habit of completely destroying bases.

Speed Health Damage Goo Cost Housing Time
0.8kph 8,000 1,500 Goo-icon 150,000 160 spaces 1hr

Rezghul

Rezghul Animation This mighty Monster can bring back fellow Monsters from the dead at will, making Rezghul the perfect addition to any Backyard Barrage.                                                                          

Speed Health Damage Goo Cost Housing Time
0.8kph 7,000 700 Goo-icon 3,000,000 250 spaces 3hr 45m

See Also

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