Creates an earthquake that does damage to all monsters in a certain area.
|All in Range||Unable|
The Quake Tower is one of the advanced towers obtained in the Inferno world. It is a very powerful Defensive Building that drops a heavy weight, causing a shockwave that damages all land monsters in range. The closer the monster to this building, the higher the damage.
The Quake Tower does not just damage a group of monsters in one spot. It can damage any monster that is near the Quake Tower. This means that it can defend against two big groups of monsters in two different spots. Other Defensive Towers, such as the Cannon Tower, cannot do this, making the Quake Tower a one of a kind defense.
Although the Quake Tower may seem overpowering due to its amazing defending mechanics, it starts out with a terrible range, has very low health points, and is unable to attack air monsters. Upgrading will help migitate the Quake Tower's low range, however.
Overall, the Quake Tower is a solid Defensive Building and will produce ground-shaking results.
Inferno Defensive Buildings cannot be fortified.
- When attacking, it has the same sound of Korath's fists of doom.