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==Monster Information== |
==Monster Information== |
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''"I smell them, those Defensive towers. Let me go in, I wanna wreck 'em!"'' |
''"I smell them, those Defensive towers. Let me go in, I wanna wreck 'em!"'' |
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Zagnoid is an Inferno Monster that was first seen in the Wild Monster Invasion. It has somewhat high health and a decent movement speed. |
Zagnoid is an Inferno Monster that was first seen in the Wild Monster Invasion. It has somewhat high health and a decent movement speed. |
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Latest revision as of 12:11, 16 May 2017
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—Image © Kixeye | |
Information | |
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In-game Sprite | |
Class | Tower Destroyer |
Type | Ground |
Range | Melee |
Description | Zagnoid may look like a science experiment gone wrong, but they're actually highly adapted to the sulfuric fumes that permeate Inferno. They have a keen sense of smell that leads them directly to defensive towers. |
Special Ability | Double Damage to Defensive towers. |
Monster Information
"I smell them, those Defensive towers. Let me go in, I wanna wreck 'em!"
Zagnoid is an Inferno Monster that was first seen in the Wild Monster Invasion. It has somewhat high health and a decent movement speed.
Zagnoid's favorite target is Defensive Towers, and, like all other Inferno Monsters, it does double damage to them. At Level 1, it is as strong as an Octo-ooze. But when upgrading Zagnoid, it becomes comparable to Ichi and even Crabatron, making Zagnoid a very strong monster to inculde in your army. When your Zagnoid are Level 5, it is much stronger and cheaper than a Crabatron.
Upgrade Progression
Note: Stats are provided by World War 3.
Trivia
- A Zagnoid can defeat an Ichi at the same level or if the Ichi's level is lower.